In the wake of the Sony Playstation 4 two hour mega reveal event, we are starting to learn more and more about things that weren’t covered in the event. Some of the details are great, some of them not so great. Numerous sources have revealed a lot and we have compiled some of the more important reveals not covered:
The Dual Shock 3 and Move Controller Compatibility: Many didn’t expect to see the Dual Shock 3 controller carry over to the PS4, especially once we saw it could work in conjunction with the new Sony camera. The surprising revelation is that the current Playstation Move controllers will work with the next Playstation as was seen during the meeting event and confirmed.
Shuhei Yoshida, President of Sony’s Worldwide Studios: “No, [PS4] doesn’t support DualShock 3,” noted Yoshida, “but it does support PS Move.”
Backwards Compatibility, Downloaded PSN games and Used Games: Playstation 3 disc games nor downloaded games will not be hardware backwards compatible on the PS4, and will need to be handled via software or cloud emulation. Further details were not given on just how the plan is to handle this but Sony does appear to be leveraging their GaiKai service to address this.
Shuhei Yoshida, President of Sony’s Worldwide Studios: “There are two ways [to play legacy content]: emulation or cloud services [from Gaikai]. But native support [of digital games from PS3], no, sorry. It doesn’t work.”Yoshida reaffirmed that “disc-based games on PS4” will work on any other PlayStation 4. “
3D and 4k support on PS4: The PS4 games apparently wont be supporting 4k resolution as many thought it would. The PS4 will support 4k resolution for video and photos, but as of now games won’t be supported. This is a bit of a curious move given Sony’s big push for 4k resolution at CES this year. Additionally it appears Sony is pulling back from its big push for 3D. This was also made evident at CES this year as 3D really took a back seat. Like wise while the PS4 is 3D capable it won’t be a feature set Sony pushes on this go round.
PlayStation Executive Shuhei Yoshida: “It’s not a focus. But it does do it better. The basic capability is higher so more games will run at 1080p at 60 frames so it’s an easier and better experience when you watch on 3D TV.”
“3D was a big thing a couple of years ago — we made it a big thing because it was lead by the consumer electronics side of Sony and we liked what we could do on PS3 using 3D stereoscopic,” Yoshida said. “But now the consumer electronics side of Sony, or all of the companies have shifted focus from 3D TV to something else, so if they’re not talking about it, why would we?”
PS4 games streaming on the Vita: Not really shocking but its worth noting that not all games will be able to be streamed to the Vita. We see a similar issue with the WiiU where not all games are able to be played off the tablet. Ultimately the control schemes for the games will dictate if they are accessible on the Vita as implementation seems pretty straight forward. It also should be noted that like WiiU, this kind of connectivity will be limited to a Wifi signal from the PS4.
Fergal Gara, SCEE’s UK managing director “The intention is that the vast majority of PS4 games will be playable on PlayStation Vita. I’m not the best guy to ask how easy that is, but my understanding is that it’s pretty damn easy.
Maybe some games where it’s a little awkward to execute on PlayStation Vita, but that’ll more be because of additional controls, say for camera functionality on PS4 that might transfer across neatly.
But my understanding is, if you’re using the standard controls of the analogue sticks and buttons, etc, then that’ll transfer across very neatly and very easily.”
“It’s Wifi connectivity which is what you need. I’m sure there might be a little devil in the detail about how strong is the Wifi connection, and is there a point at which the experience becomes less powerful.”
Sony Camera: Since the camera was announced along with the PS4 and the new Dual Shock 4 controller worked with the camera via the light sensor bar built into every controller it was assumed that the camera would ship with every console. That now may not be the case as Sony delicately side stepped confirmation one way or another.
Fergal Gara, SCEE’s UK managing director: “I don’t think we’ve pinned that down as yet, exactly what product configurations there will be. More details will be revealed over a few levels in the next few months.”
PS4 launch timing and regions: While they did show off a 2013 launch timeframe, its looking like it will not be a worldwide launch but rather a staggered launch with the possibility of some regions not seeing the console until 2014.
Fergal Gara, SCEE’s UK managing director: “We will launch it this year. Exactly what regions, what timing, is being worked through. Which regions in 2013 – is it all of them, is it some of them? Is there some degree of phasing? We’ll reveal that in more detail later but we can’t yet.”
“At least. It will launch this year, but the precise details as I say for exact dates, exact regions, is it all or some of them? We don’t know.”
Details will continue to roll out as we get closer to E3 and of course there is E3 itself where we should get even more info including price and timing for the launch. For now, even with some of these new “revelations” about the system, the Playstation 4 has planted its pole firmly into the ground as an impressive next generation console.
Sources: IGN.com, Digitalspy.com